Post by GhettoSmurf on Aug 23, 2015 17:46:50 GMT
Every single time we play the latest Just Cause it seems to get even more over the top and insane, in the best possible way of course. With so many po-faced titles on the horizon it’s sort of refreshing to see a game that doesn’t take itself too seriously and that is just out and out fun to play, indeed, it’s almost impossible to come away from a hands on with Just Cause 3 without a big goofy grin on your face.
For those that have been living under a rock, you step into the adventurous boots of Rico Rodriguez as he returns to his homeland of Medici. Years earlier Rico was forced to flee the tyrannical rule of General Di Ravello’s military coup, an incident that led to the death of Rico’s parents. Returning home to help his friends finally overthrow the oppressive yoke of a dictator gone mad with power will see Rico up to his usual high octane tricks and see you witness more explosions than Michael Bay’s entire back catalogue (maybe).
What that means in reality is that you're let loose on a tropical island paradise full of things wanting to kill you and an inordinate amount of highly explosive objects that just wanted to mind their own business. Rico has his trusty grapple, a deployable parachute and a wingsuit to make traversing the 1000 square kilometre island a breeze, and if you don’t fancy any of that then you are free to swipe any vehicle you can see.
Just Cause 3 also promises at least 70+ different varieties of vehicle that you can take back to your buddy's chain of garages and then have it available to you for the rest of the game. The goal is to make things as instantly fun and accessible as possible – so if you want a tank, car or tractor to tool around on you can just airdrop one in via a disposable beacon. Helping the local populace will snag you more beacons and gear, so feel free to use them as you see fit.
The combination of gear is as great as ever, with the grapple in particular leading to almost infinite possibilities. You can grapple onto cars and take out the driver to steal it for yourself, grapple to jets and take them for a cruise, or get a bit more creative and tether enemy vehicles together so they smash into a ball of flame or grapple a truck to a helicopter to drag it out of the sky. The amount of destruction and carnage on show is impressive, and the game never lets up with plenty of objectives to complete, enemy towns to liberate, races to take part in, collectibles to find and stunts to pull off.
As you progress you will also unlock various challenges, which are just an excuse to let rip with the game's mechanics for your own amusement. We tried out some of the Destruction Frenzy missions which are exactly what they sound like. In one we had a tank and had to blow up as much stuff in a local compound as we could, chaining destruction to score maximum points. Then another gave us a rocket launcher with infinite ammo and a ton of high rise radar antennas to aim at. After that we dabbled in some wing suit courses, which have multiple routes to aim for and the riskier your gliding, the more points you amass.
The overall goal of these challenges is to snag gears, which in turn unlock mods for your vehicles and equipment. A speed boost for your grapple, nitrous for your car, the ability to perform a KITT-style jump in any vehicle and so on. The beauty of the mods is that you can activate or deactivate them at any time once unlocked, so you can make the game play how you want it to. The vehicle and weapon boost also apply across the board, so if you want a tractor with NOS and jumping skills, you got it.
Just Cause 3 is the antithesis of serious sandbox games that ask you to get a job, track down villains and generally do as you're told, instead presenting you with a bunch of cool toys from the get go and let loose on the world – free to create as much chaos as you see fit. The game looks beautiful and the team involved have clearly had a lot of fun just throwing ideas in to see what would stick. Forget realistic physics and all that jazz, instead just revel in the fun of grappling trucks together, paragliding into the air above and blowing them all apart with a rocket.
Come December 1st, you’ll be walking away from explosions in slow motion like a badass.
For those that have been living under a rock, you step into the adventurous boots of Rico Rodriguez as he returns to his homeland of Medici. Years earlier Rico was forced to flee the tyrannical rule of General Di Ravello’s military coup, an incident that led to the death of Rico’s parents. Returning home to help his friends finally overthrow the oppressive yoke of a dictator gone mad with power will see Rico up to his usual high octane tricks and see you witness more explosions than Michael Bay’s entire back catalogue (maybe).
What that means in reality is that you're let loose on a tropical island paradise full of things wanting to kill you and an inordinate amount of highly explosive objects that just wanted to mind their own business. Rico has his trusty grapple, a deployable parachute and a wingsuit to make traversing the 1000 square kilometre island a breeze, and if you don’t fancy any of that then you are free to swipe any vehicle you can see.
Just Cause 3 also promises at least 70+ different varieties of vehicle that you can take back to your buddy's chain of garages and then have it available to you for the rest of the game. The goal is to make things as instantly fun and accessible as possible – so if you want a tank, car or tractor to tool around on you can just airdrop one in via a disposable beacon. Helping the local populace will snag you more beacons and gear, so feel free to use them as you see fit.
The combination of gear is as great as ever, with the grapple in particular leading to almost infinite possibilities. You can grapple onto cars and take out the driver to steal it for yourself, grapple to jets and take them for a cruise, or get a bit more creative and tether enemy vehicles together so they smash into a ball of flame or grapple a truck to a helicopter to drag it out of the sky. The amount of destruction and carnage on show is impressive, and the game never lets up with plenty of objectives to complete, enemy towns to liberate, races to take part in, collectibles to find and stunts to pull off.
As you progress you will also unlock various challenges, which are just an excuse to let rip with the game's mechanics for your own amusement. We tried out some of the Destruction Frenzy missions which are exactly what they sound like. In one we had a tank and had to blow up as much stuff in a local compound as we could, chaining destruction to score maximum points. Then another gave us a rocket launcher with infinite ammo and a ton of high rise radar antennas to aim at. After that we dabbled in some wing suit courses, which have multiple routes to aim for and the riskier your gliding, the more points you amass.
The overall goal of these challenges is to snag gears, which in turn unlock mods for your vehicles and equipment. A speed boost for your grapple, nitrous for your car, the ability to perform a KITT-style jump in any vehicle and so on. The beauty of the mods is that you can activate or deactivate them at any time once unlocked, so you can make the game play how you want it to. The vehicle and weapon boost also apply across the board, so if you want a tractor with NOS and jumping skills, you got it.
Just Cause 3 is the antithesis of serious sandbox games that ask you to get a job, track down villains and generally do as you're told, instead presenting you with a bunch of cool toys from the get go and let loose on the world – free to create as much chaos as you see fit. The game looks beautiful and the team involved have clearly had a lot of fun just throwing ideas in to see what would stick. Forget realistic physics and all that jazz, instead just revel in the fun of grappling trucks together, paragliding into the air above and blowing them all apart with a rocket.
Come December 1st, you’ll be walking away from explosions in slow motion like a badass.